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    Cross-browser CSS3 animations. Plug and play. Do a little dance.
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    Animate.css GitHub release CDNJS Build Status devDependencies Status chat npm version

    We need your help! animate.css v4 is in the work with lots of improvements and some breaking changes, including CSS custom properties support (aka CSS variables) and classes prefix for a safer use. We need your feedback! You can follow the development on the dev branch and give your feedback on the issue tracker. Every feedback is welcome!

    Just-add-water CSS animation

    animate.css is a bunch of cool, fun, and cross-browser animations for you to use in your projects. Great for emphasis, home pages, sliders, and general just-add-water-awesomeness.


    Install via npm:

    $ npm install animate.css --save

    or yarn:

    $ yarn add animate.css


    To use animate.css in your website, simply drop the stylesheet into your document's <head>, and add the class animated to an element, along with any of the animation names. That's it! You've got a CSS animated element. Super!

      <link rel="stylesheet" href="animate.min.css">

    or use a CDN hosted version by CDNJS

      <link rel="stylesheet" href="">


    To animate an element, add the class animated to an element. You can include the class infinite for an infinite loop. Finally you need to add one of the following classes to the element:

    Class Name
    bounce flash pulse rubberBand
    shake headShake swing tada
    wobble jello bounceIn bounceInDown
    bounceInLeft bounceInRight bounceInUp bounceOut
    bounceOutDown bounceOutLeft bounceOutRight bounceOutUp
    fadeIn fadeInDown fadeInDownBig fadeInLeft
    fadeInLeftBig fadeInRight fadeInRightBig fadeInUp
    fadeInUpBig fadeOut fadeOutDown fadeOutDownBig
    fadeOutLeft fadeOutLeftBig fadeOutRight fadeOutRightBig
    fadeOutUp fadeOutUpBig flipInX flipInY
    flipOutX flipOutY lightSpeedIn lightSpeedOut
    rotateIn rotateInDownLeft rotateInDownRight rotateInUpLeft
    rotateInUpRight rotateOut rotateOutDownLeft rotateOutDownRight
    rotateOutUpLeft rotateOutUpRight hinge jackInTheBox
    rollIn rollOut zoomIn zoomInDown
    zoomInLeft zoomInRight zoomInUp zoomOut
    zoomOutDown zoomOutLeft zoomOutRight zoomOutUp
    slideInDown slideInLeft slideInRight slideInUp
    slideOutDown slideOutLeft slideOutRight slideOutUp

    Full example:

    <h1 class="animated infinite bounce delay-2s">Example</h1>

    Check out all the animations here!

    It's possible to change the duration of your animations, add a delay or change the number of times that it plays:

    .yourElement {
      animation-duration: 3s;
      animation-delay: 2s;
      animation-iteration-count: infinite;

    Usage with Javascript

    You can do a whole bunch of other stuff with animate.css when you combine it with Javascript. A simple example:

    const element =  document.querySelector('.my-element')
    element.classList.add('animated', 'bounceOutLeft')

    You can also detect when an animation ends:

    const element =  document.querySelector('.my-element')
    element.classList.add('animated', 'bounceOutLeft')
    element.addEventListener('animationend', function() { doSomething() })

    You can use this simple function to add and remove the animations:

    function animateCSS(element, animationName, callback) {
        const node = document.querySelector(element)
        node.classList.add('animated', animationName)
        function handleAnimationEnd() {
            node.classList.remove('animated', animationName)
            node.removeEventListener('animationend', handleAnimationEnd)
            if (typeof callback === 'function') callback()
        node.addEventListener('animationend', handleAnimationEnd)

    And use it like this:

    animateCSS('.my-element', 'bounce')
    // or
    animateCSS('.my-element', 'bounce', function() {
      // Do something after animation

    Notice that the examples are using ES6's const declaration, dropping support for IE10 and some aging browsers. If you prefer, switch the const to var declarations and IE10 and some old browsers will get support (they still have to provide classList support, so do your research).

    Setting Delay and Speed

    Delay Class

    It's possible to add delays directly on the element's class attribute, just like this:

    <div class="animated bounce delay-2s">Example</div>
    Class Name Delay Time
    delay-1s 1s
    delay-2s 2s
    delay-3s 3s
    delay-4s 4s
    delay-5s 5s

    Note: The default delays are from 1 second to 5 seconds only. If you need custom delays, add it directly to your own CSS code.

    Slow, Slower, Fast, and Faster Class

    It's possible to control the speed of the animation by adding these classes, as a sample below:

    <div class="animated bounce faster">Example</div>
    Class Name Speed Time
    slow 2s
    slower 3s
    fast 800ms
    faster 500ms

    Note: The animated class has a default speed of 1s. If you need custom duration, add it directly to your own CSS code.

    Custom Builds

    Animate.css is powered by gulp.js, which means you can create custom builds pretty easily. First of all, you’ll need Gulp and all other dependencies:

    $ cd path/to/animate.css/
    $ npm install

    Next, run npx gulp to compile your custom builds. For example, if you want only some of the “attention seekers”, simply edit the animate-config.json file to select only the animations you want to use.

    "attention_seekers": {
      "bounce": true,
      "flash": false,
      "pulse": false,
      "shake": true,
      "headShake": true,
      "swing": true,
      "tada": true,
      "wobble": true,


    Animate.css supports the prefers-reduced-motion media query so that users with motion sensitivity can opt out of animations. On supported platforms (currently all the majors browsers and OS), users can select "reduce motion" on their operating system preferences and it will turn off CSS transitions for them without any further work required.


    Animate.css is licensed under the MIT license. (

    Code of Conduct

    This project and everyone participating in it is governed by the Contributor Covenant Code of Conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior to


    Pull requests are the way to go here. We only have two rules for submitting a pull request: match the naming convention (camelCase, categorised [fades, bounces, etc]) and let us see a demo of submitted animations in a pen. That last one is important.

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